QuickThread® is a software development tool kit (SDK) for writing multi-threaded applications using the C++ programming language on Windows based systems.

 

QuickThread® does NOT provide a C++ compiler nor software development environment.

 

For a complete set of documentation visit our website at www.quickthreadprogramming.com.

 

Delivery of software

 

Delivery of the software is performed by the user downloading the QuickThread® software from our website.

 

Development System Requirements:

 

Windows x32 or x64 based development platform

(not available for Itanium IA64 platforms).

C++ or C++0x compiler.

Microsoft C++ and Intel C++ have been tested.

Microsoft Visual Studio 2005 or later is preferred

Intel Parallel Composer add-on recommended

 

Target System Requirements:

 

Windows x32 or x64 based platform or Linux x32 or x64 based platform

(not available for Itanium IA64 platforms).

Multi-threaded capable processor(s)

(code will run on single core single threaded processor)

 

QuickThread® is a licensed package covered by an End User License Agreement (EULA).  A copy of the EULA is provided here. It is your responsibility to read and understand the End User License Agreement. Purchase of product or services constitutes your acceptance of the End User License Agreement, and in the case of corporation, your corporation’s acceptance of the End User License Agreement.

 

There are three types of Licenses:

 

Evaluation License

Single Developer License

Per Seat License

 

The agreement terms and conditions for each license are listed in the End User License Agreement (EULA). It is your responsibility to choose the correct licenses.

 

For users residing in the state of Wisconsin USA there is an additional 5% sales tax when purchasing the support license.

 

To purchase a support license or multiple licenses:

 

Wisconsin residents click here  (purchase with 5% sales tax)

 

All other purchasers click here

 

 

QuickThread End User License Agreement